from 'How to play Rugby League' first printed 1964
(Final Chapter)
The following chapter, 'The Laws of Rugby League' is taken from the rule book of 1964 and is a true historical document.
There have been a number of key changes to the game, in particular the limited tackle rule which was introduced in 1967 - this altered the face of Rugby League forever. Additionally there have been numerous changes to rules regarding offside, replacement players, scrums and playing the ball to name but a few. For example, you'll be surprised to read that players were allowed a 'free kick' following a 'fair catch' (section 16) in 1964.
For an up-to-date rule book, the reader should contact the ARL, the NRL, the NSWRL or the QRL.

 
Chapter 11
The Laws of the Game
 
 

the laws of the game

of Rugby League Football

as played in Australia
 
 

SECTION 1
THE FIELD OF PLAY

  1. The field of play shall be rectangular and shall be marked out in accordance with the plan, the definitions, markings and dimensions of which shall be hereby included in the Laws of the Game.
  2. The lines marking the field of play shall be distinctive and shall not be made with saw-dust or by cutting ruts in the turf.
  3. The touch lines shall be outside the field of play and the touch-in-goal lines and dead-ball lines shall be outside the in-goal areas.
  4. The goal lines shall be within the in-goal areas.
  5. A post not less than four feet high and which may bear a flag may be placed at each intersection of the goal lines and the touch lines. Such posts shall be in touch-in-goal.
  6. The goal posts shall be placed on the centre of the goal lines and each shall consist of two upright posts not less than eleven feet in height placed eighteen feet six inches apart and joined by a cross-bar placed ten feet form the ground. The cross-bar shall not extend beyond the goal posts.

SECTION 2
THE BALL

  1. The game shall be played with an oval ball the outer casing of which shall be of leather and no material shall be used in its construction which might prove dangerous to the players.
  2.  Desired
dimensions
Permissible
minimum
Permissible
maximum
Length
Longest circumference
Widest
Weight (clean and dry)
11 in.
29 in.
23¼ in.
14½ oz.
10¾ in.
28¾ in.
23 in.
13½ oz.
11½ in.
29¾ in.
24 in.
15½ oz.

SECTION 3
THE PLAYERS

  1. The game shall be played by two teams each consisting of not more than thirteen players.
  2. The replacement of players shall be permitted (a) if the player to be replaced has been injured; (b) the replacement is made up to and including half-time; (c) the referee is notified of any such replacement prior to the commencement of the second half; (d) replacements are limited to two players for any one side.
  3. the players who normally bind together to form a scrum shall be called forwards and the other players shall be called backs.

SECTION 4
PLAYERS' EQUIPMENT

  1. A player shall not wear anything which might prove dangerous to other players.
  2. The referee shall order a player to remove any part of his equipment which might be considered dangerous and shall not allow the player to take any further part in the game until his order is obeyed.
  3. Boots shall have no projecting nails or metal plates. Metal studs shall be permitted provided that the extremities are rounded off.
  4. The colours of the jerseys worn by competing teams shall be easily distinguishable and if, in the opinion of the referee similarity between the colours might affect the proper conduct of the game, he may, at his discretion order either team to change jerseys in accordance with the Rules governing the Competition in which the game is played.

SECTION 5
MODE OF PLAY

  1. When once the ball has been kicked off and is in play it can be kicked or handled by any player who is on-side except that it cannot be handled in a scrum of when it is dropped to the ground after a player has been tackled.
  2. The ball may be kicked or it may be thrown or knocked from one player to another provided it be not thrown or knocked forward.
  3. The object of the game shall be to ground the ball in the opponent' in-goal area to score tries or to kick the ball over the opponents' cross-bar to score goals.

SECTION 6
METHOD OF SCORING

  1. The object of the fame is to score tries and kick goals.
  2. Three points shall be awarded to a side for each try scored and two points for each goal scored.  The game shall be won by the side scoring the greater number of points.  If both sides score the same number of points or both sides fail to score then the game shall be drawn.
  3. A try shall be scored by a player who first touches the ball with hand or arm when it is in contact with the ground in his opponents' in-goal provided that no part of the player is in touch, touch-in-goal, or on or over the dead ball line and provided that the ball, immediately prior to being grounded, is in play.
  4. If a ball not in possession of a player of either side is touched down simultaneously by players of both sides, a try shall be awarded.
  5. The referee shall award a try, if, in his opinion, one would undoubtedly have been scored but for unfair play by the defending side or encroachment of spectators. The kick at goal from such a try shall be taken at any point on the line parallel to the touch line passing through the point where the ball was when such unfair play or encroachment took place.
  6. If a player carrying the ball touches the referee, a touch judge, an encroaching spectator or any object, which in the opinion of the referee irregularly affects the run of play in his opponents' in-goal area a try shall be awarded where contact was made.
 7. A goal shall be scored by a player when the whole of the ball during flight passes over the opponents' cross-bar between the uprights in a direction towards the opponents' dead-ball line after being kicked by the player in any one of the following circumstances:  
(a) From a penalty kick (1) by placing the ball on the ground and kicking it or (2) by dropping the ball from the hands and kicking it as it rebounds from the ground (i.e., a drop kick).
(b) From a drop kick during play, and
(c) After a try has been scored by the player's side by placing the ball on the ground in the field of play at any point on the line drawn parallel to the touch line and through the point at which the try was scored, and kicking it.
  When a kick at goal is being taken after a try has been scored the opponents shall retire behind their own goal line or stand outside the field of play.

SECTION 7
START OF PLAY: THE KICK OFF; THE DROP-OUT

  1. The captains of the two teams shall meet in the presence of the referee. One captain shall toss a coin and the other shall call.  The captain winning the toss may choose wither to kick off or which in-goal his team shall first defend.  
2. (a)  The ball is placed on the ground at the mid-point of the halfway line and is kicked off to start each half o the game or to re-start the game after points have been scored.
    (b)  The game is re-started with a drop kick by a defending player from the mid-point of his own 25-yard line
   (i) if an attacking player last touches the ball before it goes out of play over the dead ball line or into touch in goal;
   (ii) if an attacking player is tackling in his opponents' in-goal without touching down for a try.
    (c)  The game is re-started with a drop kick by a defending player from the mid-point of his own goal-line
   (i) if a defending player last touches the ball before it goes out of play over the dead-ball line or into touch-in goal or into touch on  the full;
   (ii) if a defending player touches down in his own in-goal from the in-goal area;
   (iii) if a defending player is tackled in his own in-goal.
    (d)  When the ball is being kicked off or dropped out it shall be illegal
   (i) for offside players (see Section 17, Para.1) to interfere with play
   (ii) for the kicker to kick the ball less than ten yards forward or to kick it over the touch line or dead ball line on the full.
    (e) If following a kick-off or drop-out a penalty is awarded the mark is where the offence occurred except when within ten yards of either goal line in which case it will be brought back ten yards from the goal line.
SECTION 8
DURATION OF GAME
  1.  The game shall be of eighty minutes' duration and both teams shall defend each in-goal for equal periods.  After forty minutes of play there shall be an interval which shall not exceed five minutes except by permission of the referee.
   2.  When time expires in either half the referee shall immediately blow his whistle to terminate the half if the ball is out of play or a player is tackled when holding the ball.  If the ball is in play he shall blow his whistle to terminate the half when next the ball goes out of play or when next a player in possession of the ball is tackled.
   3.  If a try has been scored or a penalty has been awarded time shall be extended to allow the kick to be taken.
   4.  The referee or timekeepers shall extend time in each half to allow for time wasted, lost through accident or other cause.

SECTION 9
DUTIES OF THE REFEREE AND TOUCH JUDGES

   1.  In all matches a referee and two touch judges shall be appointed.
   2.  It shall be the duty of the referee to enforce the Laws of the Game and judge on all matters of fact except those relating to touch and touch-in-goal (see Para.12 et seq., Section 9).
   3.  He shall keep a record of the tries and goals scored during the game.
   4.  He shall be the sole timekeeper and shall have power to allow extra time for delays unless such powers have been delegated to official timekeepers appointed by the organization under whose jurisdiction the game is being played.
   5.  He shall, at his discretion, suspend or terminate the game whenever by reason of climatic conditions, interference by spectators, or other causes, he may deem necessary. In all cases in which a game is so terminated he shall submit a report to the League or other body under whose jurisdiction the game is played.
   6.  He shall, in the event of misbehaviour on the part of a player, caution the offender and if the offence is repeated or in the case of violent conduct without previous caution, he shall be empowered to order the offending player off the field of play, and shall within 24 hours post the name of such player together with the nature of his offence to the appropriate League or Committee and a copy of the same to the player's club.
   7.  He shall caution a player who persistently and wilfully breaks the Laws of the Game and if the offence is repeated, shall, if the thinks fit, dismiss the offending player from the field.  A player dismissed from the field shall be allowed to take not further part in the game. The power of the referee extends to offences committed when play has been temporarily suspended.
   8. The referee shall carry a whistle, the blowing of which shall stop the game.
   The whistle shall be blown in the following cases:  
(a)  When an infringement occurs
   (i) at the scrum;
   (ii) other than at the scrum except where the non-offending side gains an advantage; 
(b)  when a player makes and claims a fair catch;
(c) when foul play or misconduct occurs. If the non-offending side gain advantage play shall be allowed to proceed and disciplinary action against the offender can be taken when play is next stopped;
(d)  when the continuation of play is dangerous;
(e)  when he allows a decision given by a touch judge;
(f)  when the ball or the player carrying the ball touches the referee, touch judge or an encroaching spectator.
(g)  to terminate each half of the game (see Section 8, Paras. 2-4)
(h)  when the referee is of the opinion that the size and shape of the ball no longer comply with the Laws of the Game;
(i)  when the referee wishes to stop the game for any purpose;
(j)  if any irregularity not provided for in the Laws occurs during play and the offending side gain an advantage.
   If the whistle is blown accidentally the game shall stop and a scrum shall be formed where the ball was last played before the whistle was blown (see Section 11, Para 5).
   9.  When a referee penalizes a player he shall state his reason for doing so.
   10. When doubt exists as to a tackle the referee shall indicate his decision by giving verbal instructions to "play on" or "play the ball"/
   11. The referee having given a decision on any point, other than touch and touch-in-goal play, cannot under any circumstances alter it.
   12. The referee shall accept the decisions of a neutral touch judge relating to touch and touch-in-goal play except where an incident occurs during play on which the referee has to give a prior decision.
   13. There shall be one touch judge near each touch line outside the field of play.
   14. It shall be the duty of a touch judge to decide when and where the ball goes into touch  or touch-in-goal and to report to the referee any foul play or obstructions which may have escaped his notice.
  15.  Each touch judge shall carry a flag the longest sides ow which shall be equal and not less than 12in. in length.  The short side shall be not less than 9in. in length and shall be attached to a stick the minimum length of which shall be 18in.
  16.  When the ball goes into touch the touch judge shall immediately raise his flag above his head and stand with flag uplifted at the point where it entered touch until the game is restarted except when a player during play kicks the ball on the full into touch towards his opponents' goal line in which case the touch judge shall indicate that no ground is gained by waving his flag above his head, accentuating the backward movement.
   17. When the ball enters touch-in-goal the touch judge shall run to the point of entry and wave his flag above his head.
   18. The decision of a touch judge delegated by the referees to judge a kick at goal shall be final except when an incident occurs on which the referee has to give a prior decision.
   19. In case of any undue interference or improper conduct by a touch judge the  referee shall report the circumstances to the organization under the jurisdiction of which the match is being played.
   20. If the ball or a player carrying the ball touches the referee, a touch judge, an encroaching spectator or any object which in the opinion of the referee irregularly effects the run of play a scrum shall be awarded at the point of contact if in the field of play. If such contact occurs in the in-goal area the ball shall be deemed to have been grounded at the point of contact by a defending player, and a goal line drop-out awarded, except when the ball is held by a player in his opponents' in-goal area in which case a try shall be awarded at the point of contact (see Section 6, Par. 7).
   21. Play shall not be stopped for adjustment or replacement of player's dress, other than for knickers.
   22. In cases where circumstances in connection with a match are likely ot be made the subject of official investigation the referee and touch judges shall report to the investigating authority only and shall refrain from  expressing criticism or comment through other channels.

SECTION 10
KNOCK-ON AND THROW FORWARD

   1.  A player shall not deliberately knock or throw the ball forward.
   2.  If the ball after touching the hand or arm of a player drops to the ground in a forward direction or is propelled forward and touches an upright or cross-bar, a scrum shall be formed where the player last touched the ball (see Section 11, Para.4) providing that the non-offending side gain no advantage.
   3.  A player shall be permitted to use his hands or arms to charge down an opponent's kick.

SECTION 11
SCRUM

  1.  To form a scrum not more than three forwards of either side shall interlock arms and heads and create a clear tunnel at right angles to the touch line. No more than two second row forwards on each side shall pack behind their respective front rows by interlocking arms and placing their heads in the two spaces between the hooker and his prop forwards.  The loose forward of each side shall pack behind his second row forwards by placing his head in between them.
   2.  No more than six players on each side shall assist in the formation of a scrum and when the ball is in the scrum no more than eight players on each side shall act as backs.
   3. (a) A front row forward of the attacking side shall have the loose head (the head of the forward nearest the referee) except when a scrum is formed following a penalty kick to touch in which case the kicker's side shall have the loose head.
      (b) A player of the defending side shall from the referee's side throw the ball with a downward motion or roll it into the scrum except when a scrum is formed following a penalty kick to touch in which case a player of the kicker's side shall put the ball into the scrum.
      (c) He shall without delay throw or roll it onto the ground in the centre of the tunnel after which he shall immediately retire behind his own pack of forwards.
      (d) The hookers and the two front row forwards nearest to the referee shall not advance their feet into the tunnel until the ball enters the tunnel.
      (e) The hookers may strike for the ball after it hits the ground in the tunnel with the foot furthest from the point of entry after which it may be played with the foot by any forward.
      (f) A hooker shall not raise both feet from the ground during a scrum.
      (g) The outside front row forwards shall keep their feet on the ground until the ball has first been played by either hooker.
      (h) A hooker shall not have one arm loose during a scrum and shall pack with both arms over the shoulders of the two supporting front row forwards.
      (i) The ball should be in play after being fairly thrown or rolled into the tunnel if it emerges between and behind the inner feet of the second row forwards.
      (j) No player shall wilfully prevent the formation of a scrum.
      (k) No player shall deliberately kneel or fall down, or handle the ball in a scrum.
   4. If a scrum is ordered it shall be formed at the place of infringement except where stated otherwise and except where an infringement occurs less than 10 yards from touch or not less than 5 yards from the goal line, as the case may be.
   5. A penalty shall be awarded against any player who is guilty of a breach of the Laws governing the scrum.

SECTION 12
THE TACKLE AND PLAYING OF THE BALL AFTER A TACKLE

   1.  A player who during play is holding the ball may be tackled by an opposing player in order to prevent him from running with the ball or from kicking or passing it to one of his own side. A player who is not holding the ball shall not be tackled or obstructed.
   2.  A player is tackled when he is held by one or more opposing players in such a manner that he can make no further progress and cannot part with the ball or when he is held by one or more opposing players the ball comes into contact with the ground.
   If the momentum of a tackled player carries him away from the point where he was first fairly held or the ball was first grounded the tackle shall be deemed to have been made at the point where the tackled player's movement is stopped.  REfer SEction 6. Para.3 referring to scoring a try.
   3. A player shall not take the ball from a tackled player.
   If any doubt arises as to the tackle the referee shall give verbal instructions to "play on" or "play the ball" as the case may be.
   4.  After a tackle has been made the ball shall be brought into play in the following manner:
    (a) The players opposing the side of the tackled player shall relinquish their hold on him and refrain from touching him until the ball is in play.
   (b) The tackled player shall immediately regain his feet facing his opponent's goal line at the point where he was tackled.  He shall retain possession of the ball whilst rising and lift it from the ground. Having regained his feet he shall, without delay, drop the ball to the ground directly in front of him, after which it can be played with the foot in any direction by any player.
   (c) One opposing player may stand immediately opposite the tackled player.  A player of each side, to be known as the acting half-back, may stand immediately behind his own player taking part in the playing of the ball. All other players are on-side if they are more than 3 yards behind their own player who is taking part in the playing of the ball.  The distance of 3 yards shall be measured from the rear foot of the player playing the ball to the foremost foot of any player on his own side.  Players must remain on-side until the ball is dropped to the ground by the tackled player.  An offside player shall be penalised if he gains or attempts to gain an unfair advantage provided that such  penalty is not to the disadvantage to the non-offending side.  Neither the tackled player nor the player opposite him shall raise a foot from the ground before the ball is dropped
   If a tackled player when bringing the ball into play taps it with his foot in order to regain possession of it himself and he is subsequently tackled, the ball not having been touched by any other player, then a scrum shall be formed where the tackle is made (see Section 11, Para. 4).
   If a tackled player heels the ball and it is gathered by a colleague who retains possession of it and who is tackled, then a scrum shall be formed where the tackle is made (see Section 11, Para. 4).
  (d) If a player accidentally loses possession of the ball after he has been tackled, a scrum shall be formed on the spot. If he deliberately loses possession of the ball after being tackled a penalty shall be awarded against him.
   (e) A player shall not deliberately and unnecessarily allow himself to be tackled by voluntarily falling to the ground with the ball in his possession or by dropping on the ball and remaining on it when he has time to regain his feet and continue play.

SECTION 13
TOUCH AND TOUCH-IN GOAL

   1.  The ball is in touch when it or a player in contact with it touches the touch line or the ground or any object outside the touch line except when a tackled player, regaining his feet to play the ball, steps into touch in which case the player shall play the ball in the field of play.
   2.  The ball is touch-in-goal when it or a player in contact with it touches the touch-in-goal line or the ground or any object outside the touch-in-goal lines.
   3.  When a ball has entered touch or touch-in-goal the point of entry shall be taken as the point at which the ball first crossed the touch or touch-in-goal lines.
   4.  If the ball enters touch the game shall be restarted by forming a scrum 10 yards from touch and opposite the point of entry (see Section 11, Para. 5) except when a player deliberately knocks or throws the ball forward into touch (see SEction 10) and when a player kicks a ball from the field of play towards his opponent's in-goal and it enters touch without first bouncing in the field of play in which case a scrum shall be formed where the ball was kicked (see Section 11, Para. 5).

SECTION 14
OFFSIDE

   1.  A player shall be offside if the ball is kicked, touched or held by one of his own side behind him.
   2. An offside player shall not (a) touch the ball,  (b) actively or passively obstruct an opponent , (c) encroach within 5 yards of an opponent who is waiting for the ball or (d) attempt in any way to prevent an opponent from making a fair catch.
   3. If a player is guilty of a deliberate breach of these Laws the non-offending side shall have the option of taking a penalty kick where such breach occurs or of forming a scrum where the ball was last played by the offending side before the breach occurred (see Section 11, Para.4).
   4. In the case of unintentional offside a scrum shall be formed where the infringement occurred (see Section 11, Para.4).
   5. A player can be offside in his opponents' in-goal but not in his own except from a free kick (see Section 16, Para.4).
   6.  An offside player who is within 5 yards of an opponent who first catchers the ball after it has been played by one of the of the offside player's side cannot be placed on-side unless he retires a distance of 5 yards or more from such opponent. With this exception an offside player can be placed on-side if
   (a) an opponent runs 5 yards or more with the ball;
   (b) an opponent touches the ball without retaining it in his possession;
   (c) one of his own side in possession of the ball runs in front of him;
   (d) one of his own side runs in front of him after having kicked the ball forward provided that the kicker is within the field of play when in front of the offside player.

SECTION 15
THE PENALTY KICK

   1. A penalty kick shall be awarded against any player who is guilty of a deliberate breach of the Laws provided that this shall not be to the disadvantage of the non-offending side.  The point at which the penalty is awarded shall be referred to as the mark.
   2. A player may take a penalty kick by punting, drop kicking or place kicking the ball from any point on the line behind the mark and equidistant from the touch line.
   3. All players of the kicker's side must be behind the ball when it is kicked. The kicker's opponentes shall retire not less than 10 yards from the line drawn through the mark and at right angles to the touch line or to their own goal line if it is within 10 yards of the mark and shall not make any attempt to distract the attention of the kicker.
   If the kicker fails to find touch and the ball does not travel at least 10 yards towards the opponents' goal line a scrum shall be formed on the mark. If a player of the kicker's side infringes then another penalty kick shall be awarded where the offence occurred or at the original mark, whichever is to the advantage of the non-offending side.

SECTION 16
THE FAIR CATCH AND FREE KICK

   1. A fair catch is a catch made direct, and at the first attempt, from a kick, knock-on or throw forward by one of the opposite side.
   The player must have both feet on the ground when he makes the catch and may claim a free kick by raising his hand or by making a mark with his heel.
   2.  A free kick shall only be taken by the player who makes the fair catch and he shall either drop kick, place kick or punt the ball from any point behind the mark and equidistant from the touch line.  All players of the kicker's side shall be behind the ball when it is kicked.  The opposing players shall not advance nearer to their opponents goal line than the mark and they shall not raise their hands above their heads or make any movement to inter fere with the kicker.
   3.  If the ball fails to reach the mark or is kicked into touch on the full a scrum shall be formed at the mark.
   4.  If a player takes a free kick from his own in-goal the players of his side shall be behind the ball when it is kicked and the opposing players shall not encroach into the in-goal area.
   5.  A goal shall not be allowed from a free kick.

SECTION 17
OBSTRUCTION AND FOUL PLAY

   1. If a player is obstructed in the field of play when following up a kick, a penalty kick shall be awarded where the ball first bounces in the field of play or 5 yards from the touch line opposite where the ball enters touch if it fails to bounce in the field of play.
   2. A player shall not dispute the decisions of the referee or touch judges.
   3. A player who deliberately kicks, trips or strikes with hand or arm and other player is guilty of foul play (see Section 9, Para 6).
 



FIN


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